Balloon Battle Space Race

Sound Design / Technical Assistance

Thijs Eerens has been a Lowlands regular for over 10 years and every summer he is at the music festival with a new game. In 2018, Thijs designed an interactive game where the player controls a car with a balloon. This is slowly inflated and when it breaks, the game is over for that player.

Kickoff

I was responsible for the sound design , taking into account the overarching look of the game, but also the look of the game elements on their own. The goal was to attract people and make them empathize with the game.

Main design goal:

Entice and stimulate users to join the battle!

Enough Talk, See For Yourself!